

Obtained the key from the stairway near Classroom 1-A.In order to get this ending, you must have: I'll leave it at that since the events following is pretty gruesome. Here, similar events will play out like in the true ending however, Naomi is attacked by ghosts. Escape the infirmary and let the scene play out. In order to get this ending, DO NOT obtain the key from the stairway near Classroom 1-A. This ending is probably one many get first before figuring out what you had to do. Simply let your HP drop to zero and the ending will play out. After a long scene, Naomi will get attacked by a ghost. After exploring the third floor, Naomi and Seiko head to the infirmary. After reading it, the screen will turn dark and the ending will play out. The fourth memoir can be found in the lower half of Classroom 5-A.Ĭoming up to the third floor washrooms (this would have required you getting the board from the infirmary hallway, we find the fifth and final memoir just outside the boys' room. Immediately after the second memoir can be found in class 2-A.Īnd immediately after that we can find the third memoir tucked away in a corner at the end of the hall.Īfter some exploring, we finally get to the first floor.

This ending was first introduced in the 3DS version of the game.Īnyways the first memoir can be found in the lower half of Classroom 1-A The first ending involves reading all five of the victims memoirs. After reading the newspaper and having the events play out, examine the skeleton to get the name tag.īad End #1 - Curiosity got the better of you. Like Kato-san, her body will only spawn if you examined the previous Seisei corpses and have explored the first floor BEFORE heading to the third floor.Īfter collecting a key (found in the stairway by Classroom 1-A). Our last victim from Seisei Academy for Girls. Anyways, Kato-san is found in Classroom 5-A, along with another note. Kato-san's body will only spawn if you have examined and read the other Seisei girls and their notes on the first floor. Moving through the first floor hallway, you'll come to a T-section, going left will lead us to poor Fujiwara-san and another letter that highlight how herself and her friends bit the dust. DO NOT go to the third floor first otherwise the sequence will break and some bodies will not spawn. NOTE: In order for the other corpses to appear, you must examine each corpse and note attached to it. The note has some nice additional background for the corpses that once attended Seisei Academy for Girls. Now that we have made it to the first floor, we will immediately see a skeleton and a note. Simply examine his bones and you got a name tag (After getting all name tags you don't get the in game pop up which is annoying). Name Tag #1 - Yoshiyuki Shinohara (No relation to Seiko) Here is where we find our first name tag. Going down just has additional character interaction.Īnyways, going up and bridging the gap, the duo finds themselves in class 2-A when they encounter a dead body and meet a g-g-g-ghost.Īfter the sequence, the pair have to go back in. From there you can choose to go either down or up. Leaving 1-A, you will have to go back in through the other door to get the loose board.
#CORPSE PARTY SEIKO BATHROOM PC#
As far as I know, previous versions such as the PSP and PC ports only had three. This Chapter has a total of four endings and six name tags. There are simply better ways to play this title.After the long introduction of the setting and characters, we finally take control of Naomi (I guess Seiko is there but we don't really control her a whole lot). With the 3DS port of the remake coming out soon, there is no reason to pick up the Steam version of Corpse Party unless you're a hardcore fan of the series. The remake has improved graphics and CGs, and even a few tweaks in gameplay to make players a little less likely to fail. The PSP remake makes the original version of the game more or less obsolete. When it all comes down to it, this release of Corpse Party is not bad. This is made a bit worse with the redrawn character portraits that look incredibly out of place with the rest of the title, and makes the horror aspect of Corpse Party fall short. There is also not much in the way of flavor text to fuel the player's imagination. There is nothing to really accent the violence and the death all around the characters - something that is very much solved with the PSP remake and its unsettling CGs. While 16-bit games very much have the ability to be frightening or creepy, Corpse Party somewhat fails at this.Īs one of the characters says himself in-game, you become desensitized to the gaggle of bodies and macabre imagery of Heavenly Host Elementary. This and other examples end up ruining the ambience of the game, especially when the visual style does not do the game and its setting justice.
